185 questions · 22 question types identified
Two particles collide directly; given masses and velocities before and after collision, find the magnitude of the impulse exerted by one particle on the other.
Two particles collide and coalesce (join together) to form a single particle; find the common speed after collision using conservation of momentum.
A collision problem where the direction of motion after collision is ambiguous, leading to two possible values for a final speed or mass.
Three or more particles undergo a sequence of collisions; track velocities through each collision and determine final states or whether further collisions occur.
Two particles collide directly on a smooth horizontal surface; given masses and initial velocities, find the speed of one or both particles after collision using conservation of momentum.
Particles moving on a plane with velocities given as 2D vectors (i, j components); use vector form of momentum conservation to find final velocity vector.
A particle hits a fixed wall and rebounds; find impulse from wall or subsequent motion, possibly with friction on the surface after rebound.
After a collision on a horizontal surface, one or both particles move on a rough surface; find coefficient of friction or stopping distance using work-energy or equations of motion.
A particle receives an impulse (often in vector form) that deflects its motion through a given angle; find the impulse magnitude, velocity components, or deflection angle using vector methods.
A heavy object (hammer, pile-driver) falls and strikes a stationary object (post, peg); find common speed after impact and distance driven into ground against resistance.
Two particles connected by a slack string; one is projected and the string becomes taut, causing an impulsive tension; find velocities after string tautens.
Two particles collide directly; given initial and final velocities and one mass, find the unknown mass using conservation of momentum.
The magnitude of impulse exerted during collision is given; use impulse-momentum theorem to find unknown velocities or masses of particles involved in the collision.
A bullet enters a barrier or block with constant resistance; given entry and exit speeds and time, find mass or resistance force using impulse-momentum.
Collision between spheres or particles where coefficient of restitution is given; use Newton's law of restitution along with momentum conservation.
Particles collide on a smooth or rough inclined plane; must account for acceleration due to gravity component along the plane before or after collision.
Given force as a function of time (algebraic expression or graph), calculate the magnitude of impulse by integrating force over time or finding area under force-time graph.
Two spheres collide at an angle (not head-on); resolve velocities along and perpendicular to line of centres, apply momentum and restitution in appropriate direction.
Particles moving vertically collide in mid-air, or one is projected upward and collides with another; use conservation of momentum and kinematics under gravity.
After collision, particles compress a spring; use conservation of momentum and energy (including elastic potential energy) to find maximum compression or other quantities.
Calculate the loss (or total loss across multiple collisions) of kinetic energy due to collision by comparing kinetic energies before and after.
Particles projected simultaneously or at different times; determine when and where collision occurs, or time between collision and another event.