Decision Mathematics

Bubble sort, quick sort, bin sort, comparing algorithms

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Graphs, digraphs, trees, Euler/Hamiltonian, planarity, adjacency matrices

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Kruskal's and Prim's algorithms, minimum connector problems

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Dijkstra's algorithm, shortest path in weighted networks

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Chinese postman problem, Eulerian graphs, pairing odd vertices

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Upper/lower bounds, nearest neighbour, minimum spanning tree bounds

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Graphical LP, formulating constraints, objective functions, integer solutions

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Simplex tableaux, pivoting, Big-M method, two-stage simplex

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Activity networks, earliest/latest times, floats, Gantt charts, scheduling

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Maximum flow, minimum cut, max-flow min-cut theorem, super sources/sinks

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Bipartite graphs, maximum matching, Hungarian algorithm

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Minimax/maximin, stage variables, Bellman's principle

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