Edexcel D2 2003 June — Question 1 6 marks

Exam BoardEdexcel
ModuleD2 (Decision Mathematics 2)
Year2003
SessionJune
Marks6
PaperDownload PDF ↗
Mark schemeDownload PDF ↗
TopicDynamic Programming
TypeZero-sum game LP formulation
DifficultyChallenging +1.2 This is a standard textbook exercise in D2 requiring recall of zero-sum game theory and LP formulation procedures. Part (a) is trivial (negating entries), and part (b) follows a mechanical template taught in the specification. While it requires multiple steps and careful notation, it demands no problem-solving insight or novel application—students simply apply a memorized algorithm to convert the game matrix into LP constraints.
Spec7.08a Pay-off matrix: zero-sum games7.08b Dominance: reduce pay-off matrix7.08f Mixed strategies via LP: reformulate as linear programming problem

  1. A two person zero-sum game is represented by the following pay-off matrix for player \(A\).
\cline { 2 - 4 } \multicolumn{1}{c|}{}\(B\) plays I\(B\) plays II\(B\) plays III
\(A\) plays I- 325
\(A\) plays II4- 1- 4
  1. Write down the pay off matrix for player \(B\).
  2. Formulate the game as a linear programming problem for player \(B\), writing the constraints as equalities and stating your variables clearly.

\begin{enumerate}
  \item A two person zero-sum game is represented by the following pay-off matrix for player $A$.
\end{enumerate}

\begin{center}
\begin{tabular}{ | c | c | c | c | }
\cline { 2 - 4 }
\multicolumn{1}{c|}{} & $B$ plays I & $B$ plays II & $B$ plays III \\
\hline
$A$ plays I & - 3 & 2 & 5 \\
\hline
$A$ plays II & 4 & - 1 & - 4 \\
\hline
\end{tabular}
\end{center}

(a) Write down the pay off matrix for player $B$.\\
(b) Formulate the game as a linear programming problem for player $B$, writing the constraints as equalities and stating your variables clearly.\\

\hfill \mbox{\textit{Edexcel D2 2003 Q1 [6]}}