Standard +0.3 This is a standard 2D collision problem requiring resolution of velocity components, application of Newton's experimental law (coefficient of restitution), and solving a trigonometric equation. While it involves multiple steps, the techniques are routine for Further Maths students and the problem follows a well-established template with no novel insight required.
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A small smooth ball \(P\) is moving on a smooth horizontal plane with speed \(4 \mathrm {~m} \mathrm {~s} ^ { - 1 }\). It strikes a smooth vertical barrier at an angle \(\alpha\) (see diagram). The coefficient of restitution between \(P\) and the barrier is 0.4 . Given that the speed of \(P\) is halved as a result of the collision, find the value of \(\alpha\).
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\includegraphics[max width=\textwidth, alt={}, center]{5d40f5b4-e3d4-482c-8d8d-05a01bd3b43f-2_312_409_525_868}
A small smooth ball $P$ is moving on a smooth horizontal plane with speed $4 \mathrm {~m} \mathrm {~s} ^ { - 1 }$. It strikes a smooth vertical barrier at an angle $\alpha$ (see diagram). The coefficient of restitution between $P$ and the barrier is 0.4 . Given that the speed of $P$ is halved as a result of the collision, find the value of $\alpha$.
\hfill \mbox{\textit{CAIE FP2 2014 Q2 [5]}}